I’m exploring the re-association of words and meaning. How even the most subtle shifts in a passage can radically alter its apparent content. The visual representation of the text shows the relationships between ideas and game mechanics drives the interaction between audience and transitory content. Through indirect control of the tumblers populated with synonyms of the five seed words, a number of interpretations can be made. The lack of a physical artifact also plays into the piece. Offering the audience an experience rather than a traditional aesthetic “thing”.
The experiment was created using the JAVA based computer language called Processing. (processing.org)